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As a child AoE 2 brought me a deep curiosity to learn about history. The class room style learning was so awkward. I think I did a small scenario about the evolution of a city and did my first if/else on the map editor.

The next thing which upped my will to learn more about history was Wikipedia. Those endless link chains. Did I love that.


Hey that's unfortunate to hear. There might be some changes soon in the documentation how to build Thunderbird. The build process might become easier soon too. For the current process to build Thunderbird check out https://developer.thunderbird.net/thunderbird-development/bu.... If you do find the time check it out and open issues with your problems here https://github.com/thundernest/developer-docs. Thanks!


You know the last time I dared to even think about potentially engaging the Thunderbird team I regretted it pretty severely. The new messages badge was changed to an unread message count. The official response on the PR (that someone else had opened) was along the lines of "screw you, we know best how to use an email client" and even making it configurable was not in the cards.

In that context why on earth would I bother trying digging into documentation of questionable quality to figure out an archaic build process? Mind you in the decade or so since that issue was raised the badge has been made configurable and can show up to 99 unread or new messages. Nobody ever has more than 99, right?

Trying to dig into the theme stuff was… interesting. The documentation is exceptionally sparse, but the tooling itself was terrible. Things fail silently which means that you often have to restart to render any changes to your theme (instead of uninstalling or reloading it). Of course you'll probably also have to manually reload the theme since it won't persist across restarts if there was some sort of silent failure.

All in all interacting with Thunderbird feels more like interacting with a black box than an open source project. So no thanks, I'll pass on that kind of user hostility.


It is unfortunate, I agree. You'd think that after playing the game off and on, sometimes quite intensively, for three decades now, I'd have been able to finish it once at least.



Sorry for the YT link but from "Kurzgesagt - in a nutshell" there is a really nice video about loniless. Maybe it does help you in the short term too. https://www.youtube.com/watch?v=n3Xv_g3g-mA


Really nice!

Is reduced motion a good use case for this?

https://developer.mozilla.org/en-US/docs/Web/CSS/@media/pref...


Cookies are especially important at Christmas. They taste good but it's best to bake your own. This topic is important but I guess it's so behind to today's fingerprinting that this whole topic is getting polemic.


I'd guess fingerprinting without consent is also illegal under these regulations, but may be harder to persecute.


GDPR doesn't say anything about cookies other than in examples. Fingerprinting, identification via IP, localStorage, all are equivalent under it.

"Cookie Banner" is an industry term, which is incorrect.


> so behind to today's fingerprinting

Yes that's the sad thing, they do not need cookies anymore.


How easy is it for you to make "Machine learning" into smaller subproblems? What are basic social skills. Do your methodic differs?

For me it's that I'm more likely to see my error with a topic like CS. While basic human interaction is not that manageable. It's interaction with Human A and Human B. These are distinct as Computer Science and biology. Finding the common denominator between them takes time for me. And don't forget that you interact with a lot of entropy. Communication is not easy.

How do you tackle these two problems ?



Location: Münster, Germany Remote: Yes Willing to relocate: No Technologies: HTML, (S)CSS, JavaScript/Typescript, p(R)eact, WCAG, Node.js Résumé/CV: email for CV Email: paul.nipaka@googlemail.com

Hey 4 YoE looking for an opportunity to participate in creating and learning more.


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