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They are still USB 1.1 however, so they won't be able to surpass that speed limitation over USB.

They’re not really designed to be adapters in that direction anyway; the more intended use is that you use it to image a drive to a file on an SD card, and then use that file with a GBSCSI or ZuluSCSI going forward.

The point is that you can do reads/writes to it on a super-faster SD card reader on your main system, and then also use it with the ZuluSCSI/whatever. USB long ago exceeded SCSI’s data rates.

I'm glad they put the two pieces of Blackmagic gear in the $135 rack mount shelf, just to set it on top of the desk in the end.


Used to be in the rack (bottom left) initially, but fiddling with it down there eventually got too annoying.


Are you sure you have an iPhone 11? My iPhone 11 runs iOS 18.5 fine and is reportedly going to support iOS 26.


You're right, according to https://www.apple.com/os/ios/ .


Well, mine doesn't go above iOS 17. I triple checked it now.


It does: https://support.apple.com/guide/iphone/iphone-models-compati...

You might need to download an image and install it via a computer if you don’t have enough free space or something.


They already do this with used consoles and games. If you buy a used Switch that someone tampered with on the software side, the only way you would find out something is wrong is when you get blocked from Nintendo servers months later. Or perhaps you bought a used game that someone cloned the card ID from, and you end up getting blocked when others use the ID.

Getting blocked from the Nintendo servers doesn't just mean losing online play, you can't update the console or games, play game-key card games, or run downloaded games that it needs to validate your ownership of.


Lots of newer Mac Steam games do this as well. It's quite annoying as it also hides them from your library when you use the macOS filter.


I had gone there a few times probably several months before they closed. It was quite sad how empty it was. Product hangers were lined up in a single row with one item on each hanger. The only shelf that looked full was the one aisle filled with just the same two pack of canned air, nothing else.


They don't even need to deal with screen recording which this DRM is trying to protect against either. Just find a device that supports the highest playback resolution and steal the data right off the bus.


The way the groups typically achieve rips from streaming services is by using compromised Widevine L1 capable devices, and straight up extracting out the keys. This ends up in a dance of getting new devices when they eventually get blacklisted.


They thought of that. HDCP is supposed to prevent this by encrypting the video signal all the way to the playback device.


Yeah, but the HDCP keys were cracked over 10 years ago, and there are plenty of Chinese-made devices that defeat it.


I believe these piracy groups arent hijacking the HDMI signal. They're cracking the Widevine DRM chain to grab the audio and video data from the stream and repackage it into an mkv file.


They were cracked several times, but HDCP has a revocation/rotation mechanism so it doesn't really change anything.


In 2010, an HDCP master key was leaked, allowing anyone to generate an infinite number of valid new HDCP devices. This has made HDCP useless for stopping piracy for the past 15 years. All it's done since then is add another point of failure between people's electronics and their displays.


According to wikipedia, they released a non-backwards compatible update in 2013, which presumably fixes this.


Wonder how many people lost the ability to play ~~their content~~ the content they were licensing when they released that update, and had to buy new hardware because it was no longer supported.


RED has a patent on compressed RAW. Apple tried to invalidate it but failed, so anyone who wants to use the concept of compressed RAW has to license it from RED.


Raw is not an acronym.

CinemaDNG is not a compressed format. It is a directory with DNG files. DNG is an open raw photo format. Both DNG and CinemaDNG predate REDCODE.

My camera records 4K 12-bit CinemaDNG with no compression and is in the same price segment.

If BM, given options they had (which also include things like “pay RED” or “recall products”), chose to silently remove the support for CinemaDNG in cameras that they sold advertising CinemaDNG support, I doubt blaming RED is anything but a PR tactic.


In series with the power to the camera would be odd. You would be passing the same amount of current through both the camera and the LED. Unless you meant in parallel, which still leaves the other issue that the camera is likely always powered even when not in use, so the LED would always be on.


> DRM was re-instantiated, when iTunes started streaming as Apple Music

Purchased music is DRM free. Streaming music was never DRM free, since you arguably do not "own" music that you have not purchased. Though I'm sure record labels would love if they could get DRM back on purchased music again.


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