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Maybe I can help on this one. I'm midway through learning Redux - enough to have stuff working, but not enough to write complex UI code with it.

The problem for me is that Redux uses a set of higher order constructs, which requires a set of functional abstractions that are pretty unique to Redux and Redux-likes. There isn't remotely enough documentation to explain why the boilerplate is put where it is or named the way it is, so I have working code, but no real understanding of why the boilerplate is this way vs. any other way.

So what happens in the docs is that I follow the tutorial along, and it's great about setting up the problems to show why Redux is useful, but then it goes "ok so to solve the problem you use this magical incantation in Redux." Yes, I can adapt the magical incantation, but that doesn't really help me grok who owns which callback that makes which modifications or transformations to be consumed by which objects.



Can you point to some specific "boilerplate" examples you're having trouble with, and possibly also docs pages showing those items?




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