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I'd suggest to disable webRTC and webGL (unrelated to this particular issue but still) in the browser for fingerprinting reasons alone.

e.g. firefox > about:config:

* media.peerconnection.enabled false

* webgl.disabled true



How do play WebGL games? Do you temporarily activate WebGL or can you whitelist sites?


I do not play 3D games in the browser. If that is a usecase, then webGL has to be enabled of curse.

If browser games were a usecase of mine, then I'd keep my safe "daily driver" Firefox for surfing the WWW with the mentioned restrictions in place. I'd use a separate Chrome browser as a "game client".




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