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Sheesh. You’d think Apple getting 30% would at least use their ‘cut’ to weed out the bad apples (sorry could not resist there) that would lead to long term damage to their own ecosystem.


Isn't that 15% for first incoming $1M though?


That only came about recently because Epic games started a fight with apple. They've been charging 30% for well over a decade.


You are giving too much credit to Epic for this. Epic is just riding on the general sentiment that has been building in the developer community for a while now that 30% is too much.




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