Great to reduce the complexity of shader programming and making it more accessible to front-end devs. Shader elements can lend a unique artistry to web design if not overdone.
I haven't looked very deeply in the codebase but it seems to be a JS abstraction/generator library for GLSL. So now the high-level pipeline as I understand it is ShaderPark > GLSL > WebGL.
I haven't looked very deeply in the codebase but it seems to be a JS abstraction/generator library for GLSL. So now the high-level pipeline as I understand it is ShaderPark > GLSL > WebGL.