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Unreal is trash for 2D. However, if I was making a 2D game, I'd use Defold or Godot or GameMaker or raylib or libGDX, not Unity. Only reason to use Unity for gamedev these days is if you wanna get a job at a mobile game company

Also, both are FPS / TPAA engines. Unreal especially. Sure, you can make it do other things, but it's just not a natural fit for, say, an isometric 4X game....not that there's an openly available AAA quality engine for that at all



Unreal isn't built for 2d, you can tell the games they were built for (Unreal Tournament, Fortnite, etc).


Interesingly enough Homeworld 3 which is space rts is being made with Unreal 4.




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