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I'm new to Unity and game development, and I'm starting to feel like there's another problem alongside bugs: misinformation. I've been reading through the official manual/prose guides, and many of the chapters blatantly contradict the UI and behavior. Official samples from Unity make typical noob mistakes. Unity employees make incorrect recommendations in the forums. Bug reports will go unacknowledged for a long time, which makes it hard to trust anything you read.

So in addition to having to put in the effort to learn the tools and concepts, you have to be ready to distrust anything the docs and even the employees tell you. Unity itself is a force actively working against you.



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