A fair amount of software is about either filling in forms to populate a database or rendering views of a database. In that context, tests and maintainability matters because you're generally implementing business processes.
Traditional games are more like art, or rather more like novels than textbooks, where you write it once and put it out there.
That's of course changing with live service games so I suspect testing and maintainability will become increasingly written about.
Traditional games are more like art, or rather more like novels than textbooks, where you write it once and put it out there.
That's of course changing with live service games so I suspect testing and maintainability will become increasingly written about.