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> If you have a game about battling in Japan, and you want to make a game about battling in Rome...why does that need any programming at all? New maps, new units etc.... then maybe use it as a chance to launch the latest version of your game engine

Well the new version of the engine is what makes the programming required :p

Each new Total War game introduces some new mechanics, so obviously it needs a rewrite sometimes. As the author said, they had 2 systems that now had to be merged together, and the engine wasn't built to handle the situation properly.

Even between the Warhammer games, they massively changed things around between 1, 2 and 3, with lots of new mechanics and tweaked old ones.



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