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The potential is amazing, and it's what has gotten so many people to sink so much time, effort, and money into developing these things ever since the Oculus devkits.

But the hardware isn't there yet either. If it keeps enough momentum to develop, we're going to look back at these headsets like 90s smartphones. The AVP and the Quest are heavy. They're thick. Their battery life is terrible, and despite how good Apple's screens and camera software are, they still have a long way to go in lots of areas before they really deliver on a virtual reality.

The software is probably the bigger problem, but the hardware needs a lot of help before normal people are going to use these on a regular basis.



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