The thing is the smartphone took off as soon as it hit the market because its use cases were just that compelling. Vr is nothing new. What are we 10 years into this market with barely any adoption or useful applications beyond a gaming stint until you hit your nausea limit? Says it all I think. Its biggest use case so far is using it to blow wind into the sails of your stock ticker for a few quarters.
>The thing is the smartphone took off as soon as it hit the market because its use cases were just that compelling.
That depends on how exactly you define "smartphone". I might still have an old Nokia brick with a little screen and a web browser lying around somewhere.