For me, the issue with error handling is that while errors are explicitly stated, they are often poorly handled. Rarely have I seen the handling of multiple reasons for why an error might occur, along with tailored approaches to handle each case. This is something very common in older languages like Python or Java
As a regular Go user, I agree with this take. Though the tools exist, error wrapping and checking (with errors.Is and so on) is actually pretty rare in my experience.
This is down to developer style and agreements though; Go has typed errors and a set of utilities to match them [0]. Not using those is a choice, just like how in Java you can just `catch (Exception e)` after calling a dozen methods that might each throw a different exception.
Interestingly, every time (and I mean _every_ time) that I've tried to use `errors.As` on errors raised by lib code, I found out that the lib just went with "nah, I'm just going to use `errors.New` or `fmt.Errorf`", which makes the error impossible to match.
So... I'd say that this is a fumble in the design of Go.
It would, if people actually defined new errors. But, as I mentioned in my message, people just use `errors.New` or `fmt.Errorf`, all the way down, so you end up with errors that cannot be matched. Which means, in turn, that if these are errors that should be handled properly (and not just propagated/logged), they cannot.
But the underlying error stays unmatchable. Doesn't sound like a solution if you have to duplicate every error type, and worse, they don't even map 1:1 but now you have the same underlying error wrapped to god knows how many different errors.
For example, the lib produces some an error "bad file descriptor". You'll be wrapping it when you call fileOpen, fileDelete, etc etc 20 times. So you will be wrapping it in "open error", "delete error", etc, 20 times. You cannot try to match it to "bad file descriptor", that information is lost, you now have 20 relatively useless errors.