Perhaps the biggest usage difference I'll make switching between a floating and tiling window manager is how I swap windows in those positions. In the tiling case I'll create tabbed containers and position the container tiles accordingly. Then any time I want to switch it's selecting a tab in the container. In the floating use case I just switch and position individually. Most of the time the tabbed container is the easier workflow, rarely the floating one can be a better fit - just depends on what exactly I'm doing at the time.
Overall the difference is relatively tiny and what I really end up wanting to get close to regardless of the tools I'm using is something like that Windows 10 beta period where you could put different applications as tabs in the same window, have the workspace/zone based tiling gestures + shortcuts, but have new things just default to floating windows until I assign them.
In the end... so long as I can position the window somewhere within 2 seconds it really doesn't matter much.
Perhaps the biggest usage difference I'll make switching between a floating and tiling window manager is how I swap windows in those positions. In the tiling case I'll create tabbed containers and position the container tiles accordingly. Then any time I want to switch it's selecting a tab in the container. In the floating use case I just switch and position individually. Most of the time the tabbed container is the easier workflow, rarely the floating one can be a better fit - just depends on what exactly I'm doing at the time.
Overall the difference is relatively tiny and what I really end up wanting to get close to regardless of the tools I'm using is something like that Windows 10 beta period where you could put different applications as tabs in the same window, have the workspace/zone based tiling gestures + shortcuts, but have new things just default to floating windows until I assign them.
In the end... so long as I can position the window somewhere within 2 seconds it really doesn't matter much.