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I use it for a web version of some robotics simulation & visualization software I wrote in C++. It normally runs on as an app on Mac or Linux, but compiling to WASM lets me show public interactive demos.

Before WASM, the options were:

- require everyone to install an app to see visualizations

- just show canned videos of visualizations

- write and maintain a parallel Javascript version

Demo at https://throbol.com/sheet/examples/humanoid_walking.tb



> Throbol requires WebGPU. Try with Chrome, Edge, Safari, or Opera.


It's almost there: firefox has shipped it for windows (to begin with): https://mozillagfx.wordpress.com/2025/07/15/shipping-webgpu-...

And safari is coming soon.

So not too long untill it'll be usable.


Doesn't work, neither with Safari nor with Chrome, at least not on macOS Monterey. I guess the whole stack is too modern for my 18-core Intel iMac Pro.


Works fine in Chrome for me.




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