Really cool, but please consider adding support for using the arrow keys and/or changing the keybindings. Right now it's unplayable unless you're using a QWERTY layout.
Impressive! Feels really responsive. I feel the controls are a little unusual though: WASD corresponds to actual map orientation rather than to where the character is facing. I find it confusing when playing together with a mouse, where I would expect I can hold W to move forward while using the mouse to control the character's orientation and direction.
The initial implementation actually used that approach - but I got some complaints from people saying it felt weird and I changed it. That was a long time ago during prototyping though - might change it back and see how it feels now (or just add an option). Thanks for the feedback.
This uses phaser, standard web tech, wasm (built from Go engine running on server).
Trying to build browser games that feel more like Steam games.