That line jumped out at me as well as being weirdly specific and reductive compared to the rest of the article which read as pretty broadly truthy.
My take as a middle manager in medium sized company (but who came from a startup background) is that some structure is necessary as a company scales just for people to know how to do their jobs. You can design it lots of different ways from light to heavy, but once you go beyond Dunbar's number you can't just rely on common sense and informal communication. If you really really hate "process", you can push things pretty far, and I guess Steam would be the canonical example here, but even there you see that it heavily filters for certain personality types and the politics can be brutal if you're not part of the in-crowd.
My take as a middle manager in medium sized company (but who came from a startup background) is that some structure is necessary as a company scales just for people to know how to do their jobs. You can design it lots of different ways from light to heavy, but once you go beyond Dunbar's number you can't just rely on common sense and informal communication. If you really really hate "process", you can push things pretty far, and I guess Steam would be the canonical example here, but even there you see that it heavily filters for certain personality types and the politics can be brutal if you're not part of the in-crowd.