Yeah, Xcode's Metal debugger is fantastic, and Metal itself is imo a really nice API :].
For whatever reason it clicked much better for me compared to OpenGL.
Have you tried RenderDoc for the OpenGL side? Afaik that's the equivalent of Xcode's debugger for Vulkan/OpenGL.
Have you tried RenderDoc for the OpenGL side? Afaik that's the equivalent of Xcode's debugger for Vulkan/OpenGL.