Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Interesting, I'm wondering if the GBA could handle a light version of a Minecraft style game, but the N64 looks like it could be great at it too. I need to get me a SummerCart64 one of these days and experiment with my old N64.




ClassiCube (https://github.com/ClassiCube/ClassiCube) exists, which is an open-source Minecraft Classic reimplementation with an N64 port among dozens of others. HN discussed it two years ago (https://news.ycombinator.com/item?id=37518874).

ClassiCube has a WIP GBA port, but according to commits it only hits 2 FPS as of now and is not listed in its README.

On a related tangent, there's also Fromage, a separate Minecraft Classic clone written for the PS1 (https://chenthread.asie.pl/fromage/).


Related to this is the Atari Falcon port of Minecraft using a sparse voxel octree, might work for the GBA seeing as the Quake ports are similar performance-wise:

https://www.youtube.com/watch?v=nHsgdZFk22M


Man, that DSP made the Falcon an insane piece of hardware for its time. Shame that it never found any real success.

Probably. There's Tomb Raider for the GBA via OpenLara: https://www.youtube.com/watch?v=_GVSLcqGP7g

this guy builds a very similar engine https://www.youtube.com/@3DSage/videos



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: