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Game theory applied to the world is a useful simplification; reality is messy. In reality:

* Actors have access to limited computation

* The "rules" of the universe are unknowable and changing

* Available sets of actions are unknowable

* Information is unknowable, continuous, incomplete, and changes based on the frame of reference

* Even the concept of an "Actor" is a leaky abstraction

There's a field of study called Agent-based Computational Economics which explores how systems of actors behaving according to sets of assumptions behave. In this field you can see a lot of behaviour that more closely resembles real world phenomena, but of course if those models are highly predictive they have a tendency to be kept secret and monetized.

So for practical purposes, "game theory is inevitable" is only a narrowly useful heuristic. It's certainly not a heuristic that supports technological determinism.





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